
Using Real-Time Communications
(VoIP, Chat, Instant Messaging, Etc.)
With Volunteers
"There is warmth in IM (instant messaging). I feel closer to the person on the other end of the computer. I can get emotional, they can get emotional. It just feels so much more personal. It gives me the chance to be myself, even to be more creative online... Email is, to me, something formal. It's for long, official things. It's static. It has it's place, ofcourse. But IM is informal. I use it with 'my' people in the field. I write them and, if they are available, they write back immediately. They may say, 'I can't write right now,' and that's fine, because it's an immediate response. I may email someone and not hear from them for days, and think, gee, are they ignoring me?"A growing number of organizations use real-time communications, or synchronous conferencing -- chats, instant messaging, VoIP and video conferencing -- to hold online meetings with volunteers, to allow volunteers to interact with staff, clients, or each other, or to have live, online, real-time events, where volunteers listen or watch a featured speaker or guest.- Alexandra Haglund-Petitbo, formerly of UNITeS/United Nations Volunteers, now of Agència Catalana de Cooperació al Desenvolupament
These forms of real-time, synchronous communications add a new dimension to the Internet and remote volunteer experience. For instance, one-on-one instant messaging between a volunteer and staff member can often solve problems more quickly than email-only communications. The dialogue from written real-time communications is easily (and, often, automatically) archived for later reference. Video conferencing puts voices and faces to volunteers and their email addresses. Many of the applications give a more emotional, "human" feel to interactions, as seen in the opening statement to this page. Live, instantaneous interactions, together with email and other asynchronous tools, can help strengthen the bonds among participants and help build community.
Video conferencing is a phone call, via the phone lines or an Internet provider, that allows all participants with a web cam and the necessary software to see each other during the call, or allows all participants to at least see a featured speaker.
A chat or instant message is simply a "live" text-based conversation: a participant types a comment or question and it is immediately available for another person, or a group of people, to review; other participants respond, and these comments are immediately available for review as well. Chats can happen via instant messaging or via an online space, called a "chat room." They can happen via a special software, via your web site, or via space provided by another company's web site or system. Are chats private? It depends on how you have set up the chat. For instance, you can require members to be pre-approved before they can enter a chat room, or you can issue a unique password for access to only those you want to participate in your chats. Chats and instant messaging are particularly popular among young people. The culture of a chat is fast, with short comments coming in quickly and constant. It's much more like a face-to-face discussion than other written communications, and comments happen even faster than during video or telephone conferences. Sometimes, however, people write thoughts they might never say in-person (see the information on Online Culture for more information, as well as this resource by UNITeS).
VoIP calls, video conferencing or chats can be a special or regular online event -- a half-hour chat on a particular topic or featuring a special guest the first Monday of every month, for instance. The more your staff and volunteers are experienced in using these tools, the greater the chance of your online event using these tools will be successful.
And then there are programs like WebEx, which allow remote participants to view and ask qustions about a Powerpoint or OpenOffice presentation, while hearing the presenter talk about the slides.
These tools aren't used only with far-away remote staff and volunteers; some tools, such as chats, are used with a group to build support or consensus for a proposal before a decision is made or official, onsite vote is held. And many people on conference calls engage in simultaneous instant messaging with each other, creating an easy way for the call moderator to immediately see questions everyone may have, or trends in participant reactions.
These tools require participants to think and react immediately. Many people want, instead, time to reflect, consider, and craft a response carefully.
Many of the synchronous tools noted on this page require that all users have the same software or operating systems, or the latest hardware and operating systems. Not everyone has these! By requiring remote staff and online volunteers to have these tools, you will be excluding many, if not most.
Real-time communications among a group often require a high-degree of facilitation to keep the conversation going or to keep it from spiraling out of control. A lot of pre-planning is also often necessary to get all of the participants together at the same time, to set the agenda, to make sure everyone understands the agenda and protocol before the meeting, etc. This can be time-intensive, and many nonprofit organizations lack both the time and expertise to undertake these steps.
These tools require that participants have an excellent understanding of how the technology works, and a high comfort level in using it. If a volunteer has a bad experience trying to use one of these tools for the first time, he or she is going to be very reluctant to try it again in the future.
Email-based and web-based discussion groups often have a much higher percentage of lurkers (people who read but don't post) than real-time tools. Having 1000 people on an email-based group is usually not overwhelming, because only a small percentage of them may actually post frequently -- the rest will lurk or post infrequently -- and members won't all post at the same time. Having 1000 people on a chat, however, can quickly become overwhelming, because most of the participants will try to engage in conversation.
Also, onsite participants with laptops can become so engrossed in a simultaneous chat online that they don't interact with the people right next to them, nor ask questions of whomever is presenting.
Experiment with a synchronous communication tool in informal situations, again and again, before you launch an "official" event. Your goal is that a tool works for everyone, is inclusive, and is popular and pervasive among volunteers
A successful real-time online interaction with a group takes more than participants -- you will also need people filling these roles:
If you are going to make any of these events regular, then the "owner" of the event must make incentives obvious and valuable to increase and maintain participants' motivation. The information and interaction provided via these events must be seen as valuable by participants. Some groups emphasize a sense of responsibility in members -- participation is part of their volunteer commitment -- to maintain participation in such events (but remember that not everyone can participate in such events, so be careful you aren't going to exclude several volunteers by making such a requirement for participation).
Other suggestions:
Wikipedia provides a frequently-updated list of VoIP provides and more details on what VoIP is and security considerations for using such.
The Moderator's Home Page: Resources for Moderators and Facilitators of Online Discussion. This is a set of resources, mostly scholarly, for moderators of online discussions, including chats, email-based and web-based groups and newsgroups. This is an extensive bibliography of netiquette guides, sample editorial policies, using online discussion groups in classrooms, tips for moderating, and information on teaching online.
Using Instant Messaging With Volunteers
UNITeS (www.unites.org), the ICT volunteering initiative of United Nations Volunteers, created this resource to help illustrate the advantages for using IM to work with volunteers, based on feedback
from various online discussion groups, from its own staff experiences, and other resources.
Computer Aided Facilitation Tips
An excellent list of tips for both those who will facilitate an online discussion group and the agency who will sponsor such. By Facilitate.com, a for-profit company and producer online conferencing tools.
A mega site of Facilitation (Face-to-Face and Online) resources
This page of many, many resources relating to facilitation is compiled by Carter McNamara.
The Self-Help Sourcebook Online
Sponsored by Mental Health Net. If you are interested in starting or participating in an online or offline self-help group, this resource offers ideas for starting both online and offline groups, how to arrange online support group meetings on commercial networks, how to encourage participation in online support groups, a searchable database of hundreds of national and demonstrational model self-help support groups, and opportunities to link with others to develop needed new national or international groups.
Dr. John Grohol's guide to Starting a New Online Support Group is focused primarily on how to do the technical aspects of setting up a group via email, USENET, a commercial chat site or your own web site.
Preparations and guidelines for chatting online is a terrific set of guidelines by Colin Gabriel Hatcher for SafetyEd International. Unfortunately, this publication is no longer available at its original URL. To view the resource, go to Archive.org and paste this URL into the WayBack machine:
http://www.safetyed.org/help/chatlive/chatlive.html
Online Community Toolkit
A great set of tools regarding online communities, from what they are to how to facilitate them to sample online community guidelines, rules and member agreements. This collection of helpful articles are by Full Circle Associates Nancy White, Sue Boettcher and Heather Duggan.
Using Online Chats in Lessons
This is on online lesson for teachers that gives suggestions for use of chats and guidelines for setting up chat sessions in support of curriculum activities, but the tips offered are excellent for anyone interested in setting up a chat, particularly those that may involve youth.
WELL Community Guidelines are an excellent example of rules for online communities and moderators. Whole Earth 'Lectronic Link (WELL) began in 1985, starting with a dialog between the writers and readers of the Whole Earth Review. The WELL is now a "cluster of electronic villages on the Internet." There are more than 260 Conferences open to WELL members, covering subject categories such as "Parenting," "The Future," or "Pop Culture." WELL members have founded advocacy organizations like the Electronic Frontier Foundation, and their experiences have been used to explore online culture and community (such as in Howard Rheingold's The Virtual Community.
Groupware Links
CSCW or "Computer-Supported Cooperative Work" is the study of how people work together using computer technology. Typical types of applications include email, awareness and notification systems, videoconferencing, chat systems, multi-player games, and real time shared applications (such as collaborative writing or drawing). Unfortunately, this publication is no longer available at its original URL. To view the resource, go to Archive.org and paste this URL into the WayBack machine:
http://ww2.UsabilityFirst.com/usability/cscw.html
I also have been experimenting with iVisit for audio conferencing (and, as soon as I get a webcam, video conferencing). Unlike many other VoIP tools out there, it allows for video conferences, audio calls, instant messages and collaboration across Windows & Mac Operating Systems and hardware -- including Mac OS 9 users. My iVisit ID is jcravens.4947; please contact me if you'd like to experiment with this tool with me (you will need to have already visited the site, downloaded the software, registered, and have a headset).
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